Sections
Player Event History (Last 360 Days)Date ![]() |
Type | Description | Server | Map |
| 2026-03-05 22:28:45 | Disconnect | I left the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | de_dust2 |
| 2026-03-05 22:28:42 | Death | San Sajn killed me with m4a1. | #DeathMatch FUN ! mDk||cs.FeNix.lt | de_dust2 |
| 2026-03-05 22:28:12 | Death | San Sajn killed me with m4a1. | #DeathMatch FUN ! mDk||cs.FeNix.lt | de_dust2 |
| 2026-03-05 22:28:04 | Kill | I killed hebri with m4a1. | #DeathMatch FUN ! mDk||cs.FeNix.lt | de_dust2 |
| 2026-03-05 22:27:36 | Death | C_h_E_k_U_r_A killed me with m4a1. | #DeathMatch FUN ! mDk||cs.FeNix.lt | de_dust2 |
| 2026-03-05 22:27:16 | Entry | I entered the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | de_dust2 |
| 2026-03-05 22:27:05 | Connect | I connected to the server. | #DeathMatch FUN ! mDk||cs.FeNix.lt | de_dust2 |
| 2026-03-03 22:43:47 | Disconnect | I left the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:43:22 | Death | L O 0 p killed me with ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:42:39 | Death | 13 killed me with m4a1. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:42:39 | Action | I received a points bonus of 2 for triggering "Triple Kill (3 kills)". | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:42:36 | Kill | I killed L O 0 p with a headshot from ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:42:36 | Action | I received a points bonus of 1 for triggering "Headshot". | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:42:35 | Kill | I killed 13 with ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:42:21 | Kill | I killed StefanSWE with ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:42:08 | Death | L O 0 p killed me with grenade. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:42:08 | Action | I received a points bonus of 3 for triggering "Domination (4 kills)". | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:41:51 | Kill | I killed KOSOVOO_IS_SERBIAAAA with a headshot from ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:41:51 | Action | I received a points bonus of 1 for triggering "Headshot". | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:41:45 | Kill | I killed StefanSWE with ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:41:28 | Kill | I killed L O 0 p with a headshot from ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:41:28 | Action | I received a points bonus of 1 for triggering "Headshot". | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:41:21 | Kill | I killed KOSOVOO_IS_SERBIAAAA with a headshot from ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:41:21 | Action | I received a points bonus of 1 for triggering "Headshot". | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:41:10 | Death | KOSOVOO_IS_SERBIAAAA killed me with ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:41:03 | Kill | I killed L O 0 p with ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:40:56 | Death | L O 0 p killed me with ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:40:39 | Death | L O 0 p killed me with ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:40:06 | Entry | I entered the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:40:01 | Disconnect | I left the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:40:01 | Connect | I connected to the server. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
| 2026-03-03 22:39:48 | Connect | I connected to the server. | #DeathMatch FUN ! mDk||cs.FeNix.lt | css_dust2_go |
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[Admin]
Generated in real-time by Counter-strike 1.6 server 1.6.19
All images are copyrighted by their respective owners.
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